Some of you may recall that a few weeks back we built two custom war rigs for Gaslands (paid link), the game of post-apocalyptic vehicular combat, written by Mike Hutchinson and published by Osprey Wargames.
At the time we mused about engineering a showdown between our two rival gangs, the Red Running Gaslands racing team and their frequent antagonists, Shish-Kebubba’s Hellscape Gumbo, a group of sand worm hunters who sell their signature wasteland stew at Gaslands arenas from coast to coast.
Ultimately we decided that our crews should resolve their issues, one way or another, with a direct confrontation on the infamous Hellscape Highway, the official Martian-owned toll road running from the seaside mecca of Port Andreas to Crater City (formerly Las Vegas) in the deep desert.
Each team was comprised of a 60-can war rig and a 20-can outrider. The Red Running semi-trailer was bristling with Gatlings and machine guns, while the Shish-Kebubba’s mobile hunting platform and processing plant was armed with forward-facing rockets, side-mounted caltrops and a turreted harpoon.
Red Running’s war rig was guarded by Skull Blazer, a Gaslands hot rod sporting a top-mounted machine-gun turret. Shish-Kebubba’s ridonkulous escort was The Compensator, a Volkswagen pickup hauling a one-shot BFG.
Before the game, each team secretly recorded where its vehicles would be placed on a designated edge of the highway, and at what speed they’d be entering the mat. Then all war rigs and escorts were placed accordingly and it was time to roll for pole position. Let the games begin!
As you might expect, forcing two hostile Gaslands crews to pass each other in close proximity is a sure-fire recipe for vehicular carnage. Two watch how this brief and violent wasteland encounter played out, just click on the video player at the top of this post.